Catch 6 (2004)
Playtime: 15
Min. Age: 8
Number of Players:
2
Publisher:
Enginuity
Designers:
Sara Ellen Daniel,
Elliot Daniel,
Andy Daniel,
Shayna Daniel
Artists:
Unknown
Mechanics:
Dice Rolling
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A "Spicy Dice" game.
Catch 6 is a game for 2 players that requires a set of Spicy Dice to play. Player compete to "catch" a given number, with 1's being the most valuable. The game is played by rounds, with the first player to win 5 rounds being the winner. Rolling a red pip (a spicy dice specialty) is required to start a capture. Player may "carryover," an option to concede the round and to start scoring the next round immediately, which adds a little strategy to the game.
Catch 6 is a game for 2 players that requires a set of Spicy Dice to play. Player compete to "catch" a given number, with 1's being the most valuable. The game is played by rounds, with the first player to win 5 rounds being the winner. Rolling a red pip (a spicy dice specialty) is required to start a capture. Player may "carryover," an option to concede the round and to start scoring the next round immediately, which adds a little strategy to the game.
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ag.gameitem.lastUpdated: 2025-05-03 03:45:48.403